Calculation and Program for Bresenhams Line 24-03-2020
Step1: Start Algorithm
Step2: Declare variable x1,x2,y1,y2,d,i1,i2,dx,dy
Step3: Enter value of x1,y1,x2,y2
Where x1,y1are coordinates of starting point
And x2,y2 are coordinates of Ending point
Where x1,y1are coordinates of starting point
And x2,y2 are coordinates of Ending point
Step4: Calculate dx = x2-x1
Calculate dy = y2-y1
Calculate i1=2*dy
Calculate i2=2*(dy-dx)
Calculate d=i1-dx
Calculate dy = y2-y1
Calculate i1=2*dy
Calculate i2=2*(dy-dx)
Calculate d=i1-dx
Step5: Consider (x, y) as starting point and xendas maximum possible value of x.
If dx < 0
Then x = x2
y = y2
xend=x1
If dx > 0
Then x = x1
y = y1
xend=x2
If dx < 0
Then x = x2
y = y2
xend=x1
If dx > 0
Then x = x1
y = y1
xend=x2
Step6: Generate point at (x,y)coordinates.
Step7: Check if whole line is generated.
If x > = xend
Stop.
If x > = xend
Stop.
Step8: Calculate co-ordinates of the next pixel
If d < 0
Then d = d + i1
If d ≥ 0
Then d = d + i2
Increment y = y + 1
If d < 0
Then d = d + i1
If d ≥ 0
Then d = d + i2
Increment y = y + 1
Step9: Increment x = x + 1
Step10: Draw a point of latest (x, y) coordinates
Step11: Go to step 7
Step12: End of Algorithm
Example: Starting and Ending position of the line are (1, 1) and (8, 5). Find intermediate points.
Solution: x1=1
y1=1
x2=8
y2=5
dx= x2-x1=8-1=7
dy=y2-y1=5-1=4
I1=2* ∆y=2*4=8
I2=2*(∆y-∆x)=2*(4-7)=-6
d = I1-∆x=8-7=1
y1=1
x2=8
y2=5
dx= x2-x1=8-1=7
dy=y2-y1=5-1=4
I1=2* ∆y=2*4=8
I2=2*(∆y-∆x)=2*(4-7)=-6
d = I1-∆x=8-7=1
#include<stdio.h>
#include<graphics.h>
void drawline(int x0, int y0, int x1, int y1)
{
int dx, dy, p, x, y;
dx=x1-x0;
dy=y1-y0;
x=x0;
y=y0;
p=2*dy-dx;
while(x<x1)
{
if(p>=0)
{
putpixel(x,y,7);
y=y+1;
p=p+2*dy-2*dx;
}
else
{
putpixel(x,y,7);
p=p+2*dy;}
x=x+1;
}
}
int main()
{
int gdriver=DETECT, gmode, error, x0, y0, x1, y1;
initgraph(&gdriver, &gmode, "..\\bgi");
printf("Enter co-ordinates of first point: ");
scanf("%d%d", &x0, &y0);
printf("Enter co-ordinates of second point: ");
scanf("%d%d", &x1, &y1);
drawline(x0, y0, x1, y1);
return 0; }
#include<graphics.h>
void drawline(int x0, int y0, int x1, int y1)
{
int dx, dy, p, x, y;
dx=x1-x0;
dy=y1-y0;
x=x0;
y=y0;
p=2*dy-dx;
while(x<x1)
{
if(p>=0)
{
putpixel(x,y,7);
y=y+1;
p=p+2*dy-2*dx;
}
else
{
putpixel(x,y,7);
p=p+2*dy;}
x=x+1;
}
}
int main()
{
int gdriver=DETECT, gmode, error, x0, y0, x1, y1;
initgraph(&gdriver, &gmode, "..\\bgi");
printf("Enter co-ordinates of first point: ");
scanf("%d%d", &x0, &y0);
printf("Enter co-ordinates of second point: ");
scanf("%d%d", &x1, &y1);
drawline(x0, y0, x1, y1);
return 0; }
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